﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GamedataLibrary.Jutsus;

namespace GamedataLibrary.Characters
{
    /// <summary>
    /// Postava Minato
    /// </summary>
    public class Minato : Character
    {
        public Minato()
        {
            this.jutsu1 = new DamageJutsu("Frog Flame Combo", 140, 80, 4);
            this.jutsu2 = new DamageJutsu("Flying Thunder God", 75, 100, 0);
            this.jutsu3 = new StunJustu("Hiraishin Marking", 2, 55, 6);
            this.jutsu4 = new DefenseJutsu("Kunai Defense", 50, 100, 5);

            this.jutsu1.Description = "Summons a giant frog, combining his oil with a fire attack, burning everything around.";
            this.jutsu2.Description = "Throws a marked kunai at the enemy, teleporting to the kunai and hitting an enemy from behing.";
            this.jutsu3.Description = "Puts a Hiraishin Marking on opponent, sealing his movement for some time.";
            this.jutsu4.Description = "Using a special marking at his kunai, he can teleport away any attack, that comes at him.";

            this.imageURL = "pack://application:,,,/GamedataLibrary;component/Resources/CharacterImages/minato.jpg";
        }

        public override string Name
        {
            get { return "Namikaze Minato"; }
        }
    }
}
